Doom? You must have heard of it! Come on. Even if you never played the rather recent PC game Doom 3, or the oldies Doom 2 or Doom 1, you must have at least heard something: an opinion, a rumor, a game-addicted friend, etc. Or maybe you’ve heard about the movie, one of the many Hollywood game-based ones?
The original Doom PC game came from ID software (Quake anyone?) as a revolution in the world of 90′s games because of the fast pace, the good graphics and a good change to a 3D shoot-em-up with a lot of personality. But yet again, the guys out there who know there was something before Windows 9X and 486 aren’t meaningless words, or those who used to live in a utopic world of MS-DOS where you didn’t have to upgrade your PC every 3 months have definitely heard of Doom and Doom 2, in ’93 – seems like another century as I look back…
No, I don’t intend to get into the history of PC gaming, but Jamdat (now belonging to EA) made a deal with IDSoftware in order to bring us another way to spend our time. The reason I mentioned the old ’93 game is because a lot of the monsters and the general appeal of this game will be relived once more by the gamer. Ok, it’s a RPG, not a shoot-em-up action, I agree. But it isn’t necessarily a bad thing, a good game is still a good game, if it’s a great implementation. And this is very much the case here.
The story is simple, but that’s what makes it good. Funny detail about the story: if you talk to the characters, there are sometimes funny unexpected lines to release the tension: the line in which a character says something like “you know there was an old doom game” or something like that is hilarious, in a word this is what I call fun. You’re a marine coming on a research station and you have the bad luck to see everything turning wrong. A lot of weapons (again I must mention ’93 Doom – same weapons here), and the goal to destroy the various monsters with their help.
A little change here, some will appreciate, some won’t: the game is turn based, you have to keep an eye on the ammo indicator; this game won’t offer the PC version’s pleasure of holding the fire trigger of a chain gun and release it only when you realize that nothing moves around any longer. Nope, but shooting explosive barrels and wipe a room clean (hope you won’t wipe yourself out ) makes up for it.
As any respectable RPG, your stats (aiming, life, armor, and others) will increase throughout the game. You can go from here to there in map mode, the levels are sometimes vast, keys are needed in order to progress, computer codes and locks create great atmosphere. I like a lot the fact that the whole game universe is seen as a huge stage where you don’t have access to all of the areas. Another thing still: towards the end the game stands up to the series, and hell breaks loose, if you know what I mean.
Overall, this is a great game(even the Gamespot guys think so) and it’s worth every penny: it’ll keep your hands stuck on your phone’s keys for a couple of days – even if you won’t let the mobile out of hand in order to answer your calls – or more. Enjoy it during your Christmas holidays, for instance!
Don’t forget to take a peek to John Carmack’s story on how Doom RPG came to life. And if you don’t know who John Carmack is, just go to your PC and play some good old Quake to refresh your senses. Anyway, the story of Doom RPG is a great one. I wished more game creators told their tales this way…